I’m guessing that’s not the numbers you want to see for what is basically new hardware.
Sales thread of meaningless numbers and complicated figures
The hardware might be new, but it’s not well supported by new exclusive games. Maybe we’ll see more titles announced at around E3.
I don’t think people are considering the nub stick a worthy upgrade to their current devices.
#Media Create Sales: 2/9/15 – 2/15/15
Software Sales (followed by lifetime sales)
- [3DS] The Legend of Zelda: Majora’s Mask 3D (Nintendo, 02/14/15) – 230,065 (New)
- [PS3] Samurai Warriors 4-II (Koei Tecmo, 02/11/15) – 44,574 (New)
- [3DS] The Seven Deadly Sins: Unjust Sin (Bandai Namco, 02/11/15) – 33,270 (New)
- [3DS] Yokai Watch 2: Shinuchi (Level-5, 12/14/14) – 23,844 (2,479,724)
- [PSV] Samurai Warriors 4-II (Koei Tecmo, 02/11/15) – 23,519 (New)
- [PS4] Samurai Warriors 4-II (Koei Tecmo, 02/11/15) – 22,468 (New)
- [PS3] Dragon Ball Xenoverse (Bandai Namco, 01/29/15) – 16,406 (60,627)
- [3DS] Pokemon Omega Ruby / Alpha Sapphire (Pokemon, 11/21/14) – 12,922 (2,513,921)
- [PS4] Dragon Ball Xenoverse (Bandai Namco, 01/29/15) – 12,513 (47,203)
- [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo, 09/13/14) – 9,532 (2,149,794)
- [3DS] Monster Hunter 4 Ultimate (Capcom, 10/11/14) – 9,234 (2,470,154)
- [PSV] A Good Librarian Like a Good Shepherd: Library Party (Kaga Create, 02/12/15) – 8,950 (New)
- [PS3] Dark Souls II: Scholar of the First Sin (Bandai Namco, 01/29/15) – 6,883 (14,652)
- [PSV] Ukiyo no Roushi (Spike Chunsoft, 02/11/15) – 6,699 (New)
- [PS4] Far Cry 4 (Ubisoft, 01/29/15) – 6,551 (52,580)
- [Wii U] Kirby and the Rainbow Curse (Nintendo, 01/22/15) – 6,258 (58,267)
- [PSV] Hyakka Yakou (Idea Factory, 02/12/15) – 6,235 (New)
- [Wii U] Super Smash Bros. for Wii U (Nintendo, 12/06/14) – 6,118 (587,913)
- [PS3] Far Cry 4 (Ubisoft, 01/29/15) – 5,280 (32,159)
- [3DS] Yokai Watch 2: Ganso / Honke (Level-5, 07/10/14) – 5,226 (3,103,815)
Hardware Sales (followed by last week’s sales)
- New 3DS LL – 41,821 (21,650)
- PlayStation 4 – 21,381 (18,758)
- PlayStation Vita – 10,901 (10,013)
- New 3DS – 9,584 (7,916)
- Wii U – 7,007 (6,517)
- PlayStation 3 – 6,683 (6,426)
- 3DS LL – 4,126 (3,084)
- 3DS – 3,214 (2,642)
- PlayStation Vita TV – 588 (560)
- Xbox One – 191 (238)
The thirst for Majora’s Mask is real.
It’s going to be interesting to see how the PS4 numbers will look after Final Fantasy 15 is out in Japan.
#Media Create Sales: 2/16/15 – 2/22/15
Software Sales (followed by lifetime sales)
- [PSV] God Eater 2: Rage Burst (Bandai Namco, 02/19/15) – 234,180 (New)
- [3DS] The Legend of Zelda: Majora’s Mask 3D (Nintendo, 02/14/15) – 71,181 (302,246)
- [PS4] God Eater 2: Rage Burst (Bandai Namco, 02/19/15) – 37,824 (New)
- [PS4] The Order: 1886 (SCE, 02/20/15) – 25,023 (New)
- [PS4] Dead or Alive 5: Last Round (Koei Tecmo, 02/19/15) – 24,457 (New)
- [3DS] Yokai Watch 2: Shinuchi (Level-5, 12/14/14) – 17,738 (2,497,462)
- [PS3] Dragon Ball Xenoverse (Bandai Namco, 01/29/15) – 12,211 (72,838)
- [PS3] Dead or Alive 5: Last Round (Koei Tecmo, 02/19/15) – 11,271 (New)
- [3DS] Pokemon Omega Ruby / Alpha Sapphire (Pokemon, 11/21/14) – 11,256 (2,525,177)
- [PS3] Samurai Warriors 4-II (Koei Tecmo, 02/11/15) – 8,936 (53,510)
- [3DS] Monster Hunter 4 Ultimate (Capcom, 10/11/14) – 7,910 (2,478,064)
- [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo, 09/13/14) – 7,860 (2,157,653)
- [PS4] Dragon Ball Xenoverse (Bandai Namco, 01/29/15) – 7,239 (54,442)
- [PSV] Otoko Yukaku (D3 Publisher, 02/19/15) – 7,083 (New)
- [PSV] Samurai Warriors 4-II (Koei Tecmo, 02/11/15) – 5,223 (28,742)
- [PSV] Hakuoki Zuisouroku Omokage Hana (Idea Factory, 02/19/15) – 5,154 (New)
- [Wii U] Super Smash Bros. for Wii U (Nintendo, 12/06/14) – 4,881 (592,794)
- [Wii U] Mario Kart 8 (Nintendo, 05/29/14) – 4,603 (921,092)
- [3DS] Animal Crossing: New Leaf (Nintendo, 11/08/12) – 4,595 (3,923,419)
- [PSV] Fuuraiki 3 (NIS, 02/19/15) – 4,435 (New)
Hardware Sales (followed by last week’s sales)
- PlayStation Vita – 35,203 (10,901)
- PlayStation 4 – 24,737 (21,381)
- New 3DS LL – 23,466 (41,821)
- New 3DS – 8,657 (9,584)
- Wii U – 6,070 (7,007)
- PlayStation 3 – 5,810 (6,683)
- 3DS LL – 3,343 (4,126)
- 3DS – 2,707 (3,214)
- Xbox One – 1,381 (191)
- PlayStation Vita TV – 731 (588)
The Order sold terribly. Looks like Japan isn’t interested in it. Then again, maybe for a new western IP in Japan, that number isn’t too bad. Vita is #1 in hardware sales. Weird to see it selling more than 3DS thanks to God Eater 2.
Western games focusing on style over substance rarely does well in Japan.
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Games Industry | Top 10 digital titles generated almost twice as much revenue on PS than Xbox
#Media Create Sales: 2/23/15 – 3/1/15
Software Sales (followed by lifetime sales)
- [PS3] Dragon Quest Heroes (Square Enix, 02/26/15) – 325,446 (New)
- [PS4] Dragon Quest Heroes (Square Enix, 02/26/15) – 269,303 (New)
- [3DS] The Legend of Zelda: Majora’s Mask 3D (Nintendo, 02/14/15) – 39,751 (341,997)
- [PSV] God Eater 2: Rage Burst (Bandai Namco, 02/19/15) – 37,650 (271,829)
- [3DS] Yokai Watch 2: Shinuchi (Level-5, 12/14/14) – 16,443 (2,513,906)
- [3DS] Pokemon Omega Ruby / Alpha Sapphire (Pokemon, 11/21/14) – 12,680 (2,537,857)
- [PSV] Yuki Yuna is a Hero: Memory of the Forest (FuRyu, 02/26/15) – 10,622 (New)
- [PS3] Dragon Ball Xenoverse (Bandai Namco, 01/29/15) – 8,249 (81,087)
- [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo, 09/13/14) – 8,159 (2,165,812)
- [3DS] The Seven Deadly Sins: Unjust Sin (Bandai Namco, 02/11/15) – 7,631 (42,869)
- [3DS] Monster Hunter 4 Ultimate (Capcom, 10/11/14) – 7,595 (2,485,659)
- [PS4] God Eater 2: Rage Burst (Bandai Namco, 02/19/15) – 7,405 (45,229)
- [PSV] Diabolik Lovers: Dark Fate (Idea Factory, 02/26/15) – 7,263 (New)
- [PSV] Parfait (TGL, 02/26/15) – 5,697 (New)
- [PS3] Samurai Warriors 4-II (Koei Tecmo, 02/11/15) – 5,008 (58,518)
- [PS4] Dragon Ball Xenoverse (Bandai Namco, 01/29/15) – 4,995 (59,438)
- [Wii U] Super Smash Bros. for Wii U (Nintendo, 12/06/14) – 4,936 (597,730)
- [3DS] Animal Crossing: New Leaf (Nintendo, 11/08/12) – 4,917 (3,928,335)
- [Wii U] Mario Kart 8 (Nintendo, 05/29/14) – 4,898 (925,990)
- [PS4] The Order: 1886 (SCE, 02/20/15) – 4,840 (29,863)
Hardware Sales (followed by last week’s sales)
- PlayStation 4 – 46,139 (24,737)
- PlayStation Vita – 23,619 (35,203)
- New 3DS LL – 22,620 (23,466)
- PlayStation 3 – 8,926 (5,810)
- New 3DS – 8,515 (8,657)
- Wii U – 6,606 (6,070)
- 3DS – 2,795 (2,707)
- 3DS LL – 2,666 (3,343)
- PlayStation Vita TV – 838 (731)
- Xbox One – 703 (1,381)
I’m glad we’re getting Dragon Quest Heroes. I didn’t think it’d leave Japan. Unsurprisingly, it dramatically boosted PS4 hardware sales.
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(There is a typo. One of the "PS4"s should be a “PS3”.)
Games Industry | Gaming hardware worth $67 billion in 2014 - JPR
That gigaflops chart is bad. 10x per row doesn’t really show the proper scale.
The PS4 is 1.8-1.9 TFLOPS as far as I remember, if the lines mean anything at all the PC is around 8-9 TFLOPS.
Nvidia’s Tesla K80 tops at 8.74 TFLOPS.
AMD’s Radeon R9 295X2 tops at 11.5 TFLOPS
So the chart above shows a 5x difference in one row. I hate charts like these.
Decided to a quick chart using some researched data over a shorter time frame to illustrate the drastic difference the above chart attempts to hide.
@LabouredSubterfuge would like this chart I’d think.
Using log scale is a common approach when comparing things of vastly different sizes. They even added a nice grid to make differences more clear.
I’m familiar with such charts, but I feel for the dataset they are working with, it gives the wrong impression. PC GPUs have greatly surpassed consoles this generation and I feel it should be called out. Though they use the cart to call out mobile vs consoles, which as we all know mobile will not surpass consoles for some time.
A bigger issue with the figure is that it doesn’t take cost into account. I don’t know anyone that owns a high-end GPU for playing games. It’s simply not worth the investment.
I would like to see a similar plot with flops (or a more suitable metric) per dollar over time.
Just some fast off the cuff data. At a pure GFLOPS level, PC is a better value, but as we know there is more to a PC than the GPU. I would assume the chart above charts would follow this same convention.